On Zeffo, I was responsible for carrying the Imperial Dig Site level from design blockout to final polish. I worked extensively with Martin Badowsky to iterate on the layout and composition of the level. One of our biggest contributions was reinforcing the lasergates throughout the level to contextualize the lasergate cinematic in the following boss fight. I also worked with design to squeeze in a zipline puzzle and a shortcut area. Most of the assets used were pulled from other areas of the game, namely the Imperial kits and the Temple kits. Zipline assets by Carlos Rizo. Large drill machines were re-used from DICE, with some minor re-texturing by myself. Ken Feldman provided art direction and lighting. Bruno Werneck and Jordan Lamarre-Wan provided concept assistance.